Data & Visualisation

Timing to the beat! Continued…

After successfully timing my first animation to a custom track I thought I’d give it a go again but with more shapes and movement. For this attempt I want to have multiple rendered scenes showing different shapes moving to different elements of the music.

Here is the first rendered scene completed. I plan to have the main beat represented by the puslating triangles in the middle and as instruments are added to the track, more shapes shall appear.

S2 Life drawing

Life Drawing: Handy work

This week we did a hand session, I found the class to be inspiring! I have always struggled in the past with drawing hands but Mike presented us with tips on how to get started.

I found that over the course of this session I started to get more comfortable with drawing hands. Previously I have falling into the trap of drawing hands in 2D but I have found it enlightening moving them into a 3D space.

hands page

Data & Visualisation, Narrative

Timing to the beat!

I love animation and the art of story telling but part of me has always been itching to learn how to produce a music video styled animation. I’ve always been fascinated about animation movements timed to the beat of sound. So I decided to dive into some sites that focus on the art of time animation to music.

Animator Island

On animator Island they talk about how to calculate your animation to a song. They suggest multiple ways to do it but the method I found most useful was the calculation that meets the two arts in the middle.

Using the equation 60s  x 24frames = 1440 frames a minute

So with this if we divide 1440 by the BPM (beats per minute) 1440/120 = 12

So this means to have an animation moving to the time of the beat I would have to have the movement hit every 12 frames.

With this knowledge alone I feel confident I could make a simple animation timed to the beat!


Here is a quick example I made on maya, I had the orb pulsating and lighting up to the sound of my track. The tips I’ve learnt have been very useful and I can’t wait to experiment more with this.

Data & Visualisation

Short Film Break

Our team is at a good point in our project with concepts and ideas so I decided to take a break and dive into abstract 3d animations. Here are a few that I really liked.

Artificial Paradise, Inc. by Jean-Paul Frenay

Flux by Candas Sisman

Flux really caught my attention! I love the abstract shapes that and organic movement that they possess. The concept of the object’s movements and shapes being based on the frequency and base of the sound playing is fascinating to watch. This short film was defiantly an experience! Worth a watch!

Intel Fashion Show Intro by Danil Krivoruchko

I really liked the colours in this animation. The fluid movements of the objects morphing really peaked my interested, I would really like to learn more on how they animated them.

Rising by Hugo Allart / DoMove

Data & Visualisation, Short Animation

Sun rise Effect

The group thought it would be nice to have the intro scene open up with a sunrise. The sunrise symbolises the dawn of a new day and new life!

Thinking about how we could pull off this effect I decided to jump into maya. I had the idea of using a dim sky dome light with a blue tint to resemble the night, I then added a directional light that was parented to a locator which would rotate. This in result would rotate the directional life around the scene resembling how the sun lights up our planet at different times of the day.

Here is my first rough draft testing out my lighting.

I think this was a pretty successful attempt at creating the day/night cycle effect. Obviously this cycle was very quick but I will try it again on one of my scenes at a slower rate.

In this video I tried the lighting effect again but at a much slower rate to give the affect of a sun rise. I used it on one of my rough draft concept models for our environment.

I think using the dim blue sky dome combined with the rotating directional light works very effectively.