Build a City, Data & Visualisation

Render Materials

In yesterdays class Alec gave us a brief lecture explaining lightning and textures in Maya. He essentially showed us the tools we can use to create materials and left it up to us to play around with them

render

Alec then went on to show how we could bring in an image over the skydome light. This could act as a reflection of a material to make the materil more realistic. I decided to mess with this effect by adding a camera that would rotate around a sphere with a maximum reflective quality. It gave a really cool effect of an endless loop of a beach in a sphere.

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